Welcome to Hash Animation Master tutorial of BE morphing
Step 3) After your Image is in (It will be under the image header in your project list) select the object header, open it and right click on the model there that we created in step 1, go to New and then Rotoscope. You will be creating a Rotoscope and a Decal.
When you create the Rotoscope it will ask you what image to use and show you all the files under the Image header. Select your image. (see rotoscope image select screen)
| New Rotoscope Screen |
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| Rotoscope Image Select Screen |
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| Click for larger pictures |
NOTE: When you bring in your Rotoscope you will want to make sure that it is not pickable!
| Deselect Pickable Screen |
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